Sci-Fi Building Block
2022
Having attended the International Space Development Conference 2022 in Washington D.C., I got exposed to a lot of creatives in the fields of science and space development inventions. This stirred in me a lot of inspiration when it comes to modelling spaceships.
This vision was born through my experiments with the displacement modifier, trying to create a prototype for a spaceship.
Starting from the famous cube that’s already imported in Blender when you open the software, I started playing around with the settings, until I got a satisfying result.
• Software used: Blender, 3D render in Cycles
• Techniques applied: Explored modifiers like Decimate, Displace, played with lighting and materials